//class SkillRuneEvent
    
    export  class SkillRuneEvent /* flash.events.Event */
    {
        constructor(arg1: string, arg2: Object=null, arg3: Boolean=false, arg4: Boolean=false)
        {
            super(arg1, arg3, arg4);
            this.data = arg2;
            return;
        }

        public static /* const */RuneItemSelect: string="符文项选择改变";

        public static /* const */RuneFeedClick: string="点击符文培养按钮";

        public /* var */data: Object;
    }
